As real-time rendering becomes the standard across games, interactive media, simulation and visualization, the way 3D assets are designed matters more than ever. Assets created for a single engine or tool often carry hidden assumptions that limit reuse and increase technical debt.
Guides & Insights is Avalon3D Digital’s knowledge hub for creators working with real-time 3D assets and modern pipelines. Here you’ll find practical articles on asset optimisation, engine-agnostic workflows and design decisions that help you build efficient, cohesive digital worlds.
Our focus is on clarity and usefulness, with insights drawn from real-time production rather than theory. New articles are added gradually as the platform grows.
When creating assets for real-time projects, one of the most common questions is whether to use low poly or mid poly 3D models. The answer is rarely absolute. The right choice depends on how the asset will be used, how close it will be to the camera and how it fits into the overall performance…
When working with games, interactive experiences or real-time scenes, the difference between a usable 3D asset and a game-ready one becomes apparent very quickly. Many models look impressive in static renders but break down once they are placed inside a real-time engine. Game ready 3D assets are created with a specific goal in mind: to…