How Avalon3D Works

Curated by Design

Avalon3D is not an open marketplace. Every asset pack is created in-house or with trusted partners to ensure consistent quality, style and performance.

No crowdsourced uploads. No unverified content.

Built for Real-Time Rendering

All assets are designed with real-time use in mind, using low-to-mid poly geometry and optimized materials suitable for modern engines and tools.

Assets are engine-agnostic and work across Unity, Unreal, Godot, CryEngine, Unigine, Blender 3D and similar pipelines.

Released as Cohesive Packs

Instead of individual, disconnected models, Avalon3D delivers themed asset packs designed to work together visually and technically.

This makes it easier to build complete environments without mismatched styles or unnecessary rework.

Clear Licensing

Avalon3D assets are licensed for personal and commercial use.

You can use them in games, interactive projects and client work without worrying about unclear ownership or copyright issues.

Resale or redistribution of the assets themselves is not permitted.

Growing with Intention

Avalon3D is a growing platform focused on thoughtful expansion, not volume. New packs are added gradually to maintain quality and consistency across the library.

Avalon3D exists to remove friction from real-time creation and help you focus on building worlds that matter.